I've been working with third graders who are learning about ecosystems, populations, habitats, extinction, and balance. For two different 45-minute sessions, the third graders and I have worked with a simulation for Palm handhelds:
Big Fish, Little Fish from MIT. During the simulation, each student's handheld represents a school of little fish or a school of big fish.
The little fish eat plants from the pond, so they always have a source of food. The little fish population always increases until there are 99 fish in a school.
The schools of big fish eat tasty little fish. If there aren't little fish around, the big fish will starve and die out. That means the big fish can't eat all of the little fish at once. The big fish population always decreases, only increasing when they eat some of those delicious little fish.
To introduce the simulation to the third graders, half of the class are big fish and half of the class are little fish. Students walk around the room, either eating or being eaten. To eat, handhelds set as big fish have a large “Eat” button on their screens. By aligning beaming windows, a big fish handheld tells a little fish handheld how many fish are eaten. With the default settings, for every one big fish in a school, four little fish are eaten. To give little fish a fighting chance, big fish cannot feed on the same school of little fish two times in a row. Because of this, in order for a school of big fish to survive, there needs to be at least two schools of little fish to feed upon!
As students participate in the simulation, they can see a graph of their populations of fish, which is updated every three seconds. After the simulation is complete (it only took about five minutes the first time around for all of the third graders’ fish to die), students can analyze their graphs and discuss what they noticed about the simulation.
There’s a lot to notice about the simulation. The third graders noted that the little fish tried to avoid the big fish and hide. They also noticed that the big fish ate different numbers of little fish each time.
Of course, the students wanted to continue the game. Again, we proceeded with the simulation with the whole class. The classroom was bursting with excitement because the students loved this Palm activity!
For the next session, I broke the class into groups of five, consisting of two schools of big fish and three schools of little fish. The groups’ task was to keep all of their fish alive for as long as they could. After about four minutes, all of the big fish had died in the room. Following a short discussion and strategy brainstorming, the students tried again (switching roles of course). The groups lasted longer this time, but we still had lots of dead fish. Another discussion was held about following a pattern to help keep all of the schools of fish alive.
There are so many educational possibilities with
Big Fish, Little Fish! The third graders had so much fun, and they’ll never forget the science concepts that our handheld simulation demonstrated.
Participating in a simulation with
Big Fish, Little Fish is easy for students. However, setting up the simulation can be challenging for the teacher. Here’s a few hints:
• Enter “?!?” in the name area in
Big Fish, Little Fish to gain access to the settings.
• Each handheld must be on the same mode (A, B, C, etc), otherwise students will receive error messages. This keeps students from cheating by restarting their game.
• Each handheld must have the same settings. Rates of decay, ratio, etc. must be the set the same for the whole class.
• Beam students the settings for the simulation from the setting screen. Students must be on the opening screen (where they input their names) to receive the new settings.
• Read tips about using
Big Fish, Little Fish in palmOne's
Handheld Educator (
V3, P21, 04).
• Find instructions from MIT here:
http://education.mit.edu/pda/instructions.htm• Try some of the
other participatory simulation from MIT.
I'd say that
Big Fish, Little Fish could be used with third through eighth grades. Try it out--it's free software! Happy fishing!